Reflection
Defining a reflection can be dome with just one mouse click. One simply clicks the element that should serve as a mirror. As in
mirror mode, reflections can be created with respect to various objects. Reflection in a line gives the usual mirror symmetry. Reflection in a point gives point symmetry, and reflection in a circle generates an inversion in the circle. For a detailed geometric description of these reflections please refer to
mirror mode.
The picture below shows different kinds of mirrors applied to a drawing of a house.
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Different kinds of mirrors |
Caution
Translations are also available in hyperbolic or elliptic geometry.