LEdit beta 0.4 documentation.

The LEdit program is to create and edit your models. This program is interactive and uses keyboard commands. Sorry, no mouse support.
LEdit Window Single key commands:
    E
  • Erases the screen. Will cause the program to redraw the model.
    I
  • Insert new piece.
    Inserts a new line for a piece directly below the current one. The current line and above are moved up to make room. The new piece inserted is the same as the previously used piece, but does not have the previous pieces orientation.
    P
  • Gets prompt to enter a Piece number.
    Changes the Current piece to the one specified.
      • 3001.dat = 2x4 Brick
      • 3002.dat = 2x3 Brick
      • 3003.dat = 2x2 Brick
      • When entering part numbers, only the number need be entered - the .dat is not required
  • Or press Enter at the Part no: prompt for a scrollable list of pieces. Placing the scroll highlight on the desired piece and pressing Enter will select that piece.
    W
  • Swap the Current and the Next pieces.
    +
  • Zooms in. Will cause a redraw of the entire screen.
    The current setting of the zoom factor is shown at the top of the screen.
Multiple key menu commands:

LEdit Menus
LEdit Menu
Use the '/' or 'ESC' keys to activate the menus.
Then use the arrow keys to navigate the menu. Or use the key shortcuts shown.
  • File Menu   [key shortcut = /F]
    File Menu
    • Load   [key shortcut = /FL]
      Loads an existing model file by prompting you to type its name.
      WARNING: Current file will not be saved first! Save prior to loading!
    • Save   [key shortcut = /FS]
      Saves the file. Press enter to use the name suggested. Or type a new name.
      WARNING: Save often! LEdit can crash under some circumstances, so make it a habit to save after placing a few pieces.
    • Exit   [key shortcut = /FE]
      Exits the program. Prompts to save the current file if needed.
  • View Menu   [key shortcut = /V]
    View Menu
    Changes the current view to the one selected. Will cause a redraw of the screen.
    For reference, in the default Three-D mode, 'Front' is considered to be a view from the lower-left corner of the screen. So a model of a car would point toward the lower-left corner of the screen. See the car.dat model file included with this program for an example of proper orientation.
    • Front   [key shortcut = /VF]
      Change to a Front view of the model.
    • Right   [key shortcut = /VR]
      Change to a Right side view of the model.
    • Left   [key shortcut = /VL]
      Change to a Left side view of the model.
    • Back   [key shortcut = /VB]
      Change to a Back (rear) view of the model.
    • Over   [key shortcut = /VO]
      Change to a Over (above) view of the model.
    • Under   [key shortcut = /VU]
      Change to a Under (beneath) view of the model.
    • Three-D   [key shortcut = /VT]
      Change to a Three-D view of the model. This is the default view.
    • Out(Zoom)   [key shortcut = none]
      Same as '-' above.
    • In(Zoom)   [key shortcut = /VI]
      Same as '+' above.
    • Centre-Set   [key shortcut = /VC]
      Sets the centre of the viewing window to be wherever the blinking cursor is located.
      Not to be confused with the Centre-Set used for turning pieces. (see below)
  • Options Menu   [key shortcut = /O]
    Options Menu
    • Line-as-Stud   [key shortcut = /OL]
      Causes LEdit to display studs on pieces as either simple lines or as full studs. The default setting is (on) which shows the studs as simple lines. This improves the drawing speed and makes alignment of parts easier. Each selection of this option switches the setting.
    • Start-at-Line   [key shortcut = /OS]
      Selecting this causes LEdit to start drawing from the Current piece when the screen is redrawn. The current line where drawing starts from is shown in parenthesis. The default is line (0) - the first piece. The program resets to (0) when started. This option is useful by allowing earlier pieces to not be drawn, thus speeding up redraws of the screen and reducing onscreen clutter.
    • Stop-at-Cursor   [key shortcut = none]
      By default, LEdit draws all pieces up to and including the Current piece. All pieces after the Current piece are not drawn. Selecting this option causes LEdit to draw all pieces in a file regardless of which piece is currently selected. Each selection of this option switches the setting.
  • Quit Menu   [key shortcut = /Q]
    Quit Menu
    Exits the program. If there have been no modifications to the model file, the program exits immediately. If the model file has been modified, you are asked if you want to save before exiting:
    • Yes   [key shortcut = /QY]
      Gets a prompt to Save the file. Press enter to use the name suggested. Or type a new name.
    • No   [key shortcut = /QN]
      Exits the program without saving.
    • Cancel   [key shortcut = /QC]
      Returns to the program.

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